![the sims castaway stories serve meal the sims castaway stories serve meal](https://64.media.tumblr.com/857e4dfa933c7b3250a4c4c7b4917d83/863ae5f192c985da-85/s1280x1920/07e8fe53457fdbbe027d9df4d901a56315a52188.png)
#The sims castaway stories serve meal psp
#The sims castaway stories serve meal Pc
The Sims Stories: A trilogy of spin-off games for PC built in The Sims 2 engine, designed as laptop-friendly lite versions of the main game without the weight of expansion packs slowing performance.Meanwhile, personalities continued to be calculated on the five scales/star sign model, but gradually more features were added through expansion packs, such as the ability to gain or lose personality points under certain circumstances and the introduction of memories, turn-ons, turn-offs, attraction/chemistry, interests and hobbies.
![the sims castaway stories serve meal the sims castaway stories serve meal](https://i.ytimg.com/vi/h72wh40WGGQ/maxresdefault.jpg)
Fulfilling the Sim's lifetime wish would fill their Aspiration bar to the max for the rest of their lives, but (of course) you get a certain amount of time to do this before they croak. Of course, it also lost XXX points every few hours, and if it hit bottom the Sim would have a Heroic BSoD ( Played for Laughs). This corresponded roughly to self-esteem or general mood, and could override a Sim's physical-needs total if it was high enough. These would contribute not only to a Lifetime Aspiration Score, which could be used to purchase various loosely realistic in-game objects (the most basic of which being a literal Money Tree), but also to the Sim's real-time Aspiration meter. In the meanwhile, it also controlled what Wants and Fears would pop up these were general life events, from "Have First Kiss" to "Eat Trademark Favorite Food". Starting with the first expansion pack, this would assign the Sim a ( randomly-generated) Lifetime Wish, which keeps them happy for the rest of their lives if they achieved it. (College aged Young Adults were added in the first expansion pack.) They also came with an "Aspiration," an overall goal for their life: Family, Romance, Wealth, Popularity, Knowledge, and (eventually) Pleasure. Sims now age through various stages-infant, toddler, child, teen, adult, elder -and could be created in any stage except the first.
![the sims castaway stories serve meal the sims castaway stories serve meal](https://thesimscatalog.com/sims4/wp-content/uploads/2018/04/2d0bb13635184972d8778379be28f8a2.png)
Here are the main titles in the franchise so far: